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1. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: But I think we are high-jacking the thread (not that this is bad in this case). If you are a pirate and generally not a nice person, you are free to do it. And I word it in a very caring way. I am satisfied with how thi...
- by Ved Riru - at 2014.06.13 18:21:00
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2. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: The skill system is just fine the way it is. Because it doesn-¦t matter how much you play and how often all Players skill at the same base speed. If you don-¦t like it pls ask why it is so and don-¦t try to change things y...
- by Ved Riru - at 2014.06.13 10:14:00
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3. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: In the end, we understand you want to speed up training for your characters. Before we go down the path of how "best" to implement it, I'd like you to explain what is wrong with the current progression! CCP, and the pla...
- by Ved Riru - at 2014.06.13 07:46:00
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4. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: There is a reason this thread gets locked every time it comes up and that's because the system works as is. I'm sorry you wasted two hours. I didnGÇÖt waste the time completely. For one reason it is good to know how...
- by Ved Riru - at 2014.06.12 21:58:00
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5. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: Hint: Its also in the sticky about 'commonly proposed ideas', Miscellaneous: Skill buybackremovalcleansing Please, use larger letters and more emphasis next time. I can hardly see your posts. The threads you have...
- by Ved Riru - at 2014.06.12 16:53:00
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6. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Please read this , this , and this . Also, there is no "endgame" in the way that WoW has an endgame, its a sandbox, the "endgame" is whatever you want it to be. Useful. Thanks. Corraidhin Farsaidh wrote: Don't l...
- by Ved Riru - at 2014.06.12 14:11:00
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7. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
CONTINUED Interesting facts about how much time it takes to learn skills per section . With minimal prerequisites from other sections, prerequisites learned without remaps, one remap for the bulk of the skills in a section and without Cybernetics...
- by Ved Riru - at 2014.06.12 13:09:00
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8. Skill acquisition. Time for change? - in Player Features and Ideas Discussion [original thread]
I am a new player with about two months of played time under my belt. I came to Eve from World of Warcraft that I played since September 2008 till July 2013. In my life IGÇÖve also played a bunch of other games that were awesome or not (to old har...
- by Ved Riru - at 2014.06.12 13:08:00
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9. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Hakaari Inkuran wrote: Kaerakh wrote: This is something that is a huge hurdle for anyone coming from a traditional MMO. Traditional MMOs ingrain the idea that you're supposed to be this invincible hero feed you victory after victory. Player...
- by Ved Riru - at 2014.06.11 17:14:00
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10. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: You threw together a 300 day training plan for battleships because a mining mission agent threw you a curveball combat mission? Shocked Jesus, just hit the "Decline" button and get a new mission. Unless you're actually pl...
- by Ved Riru - at 2014.06.10 21:21:00
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11. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey Quote: 2. You apparently - and quite erroneously - believe "being a proper pilot" means "flying a battleship". I was doing level 4 mining missions that require little user interaction and is a great way to get some ISK and i...
- by Ved Riru - at 2014.06.10 21:02:00
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12. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Seriously, am I the only person who watched the ******* presentation? They didn't say, "Yeah, a lot of people leave and boy, we're just completely baffled as to why! Please go start a bunch of threads with your own pointl...
- by Ved Riru - at 2014.06.10 19:21:00
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13. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Ved Riru wrote: Arya Regnar wrote: Making Eve more like WoW is exactly what is going to kill it. At least in WoW I can train several characters at once without paying extra for it (training up to a point, rested XP). You ...
- by Ved Riru - at 2014.06.10 16:26:00
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14. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Ved Riru wrote: Arya Regnar wrote: Making Eve more like WoW is exactly what is going to kill it. At least in WoW I can train several characters at once without paying extra for it (training up to a point, rested XP). ...
- by Ved Riru - at 2014.06.10 15:45:00
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15. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Making Eve more like WoW is exactly what is going to kill it. At least in WoW I can train several characters at once without paying extra for it (training up to a point, rested XP).
- by Ved Riru - at 2014.06.10 15:06:00
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16. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Press Ctrl and click on two+ items in market window to compare them the way Evemon does. Keywords: ui, market window, comparison Note: Too many clicks to compare two items. The tool is hard to find. Suggestion: Color the books you can...
- by Ved Riru - at 2014.06.10 14:56:00
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17. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Ray Kyonhe wrote: By knowing that, I can find exaclty zero points of motivation to do something to get one. What I need this for, to gaze at it while spinning my ship in the hangar? Social/status things don't work that way. If almost no one apa...
- by Ved Riru - at 2014.06.10 06:10:00
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18. Display too dark with Shader Quality High, Medium - in Issues, Workarounds & Localization [original thread]
Hakaari Inkuran wrote: I don't think you actually know what you want. Oh really? I think I may have mentioned previously that with my hardware I want the game to look its best with all the graphic settings on high instead of looking worse, in...
- by Ved Riru - at 2014.06.10 06:08:00
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19. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
Ray Kyonhe wrote: Ved Riru wrote: If you want to keep socials in the game and rub the old-timers the right way, it may be a good idea to introduce an achievement system . And popups! Achievements all the way: for minus 8 negative standing,...
- by Ved Riru - at 2014.06.09 19:11:00
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20. Band-aid for the "40% just levels his raven": highsec issu... - in Player Features and Ideas Discussion [original thread]
In this thread I may have said that Eve is expensive to play. Somehow I mixed up the cost of PLEX and regular subscription with real money. I've made a slight error. Eve Online is not an expensive game to pay with subscription if I discard the fac...
- by Ved Riru - at 2014.06.09 17:27:00
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